Escape Rooms
Escape Rooms

Escape room games are actually physical adventure games in which players perform a lot of riddles and puzzles by using different clues in order to complete a secret plot in one or many rooms.

First, I would like to explain how the escape room game is actually organized. There are almost about 6 to 7 teams having ten to twelve players each. In the activity, you can typically compete against every team in order to perform a puzzle and then a safe exit from an escape room first. Whilst this set-up does not always occur in the escape rooms, it’s something that we view in different organizations. Having different teams in a firm is general. Having about 12 persons in one team is actually not very unusual. Also, sometimes these teams run at cross-purposes and can compete for the budget dollars. Here are some of my takeaways which I gathered from an interview with Drew Roberts who is serving as the director of marketing for the St Louis Escape Room business.

  • Everybody has to understand his objective. And maybe motivated to get this. As it is just a game. However, even in the games, there is a target that you are trying to get. This was obvious that a few groups did not know about what the escape room was basically, how this worked, and also what they got for participating. It is just bragging rights.
  • A group should have one leader. This may sound quite fantastic to tell that a group does not need one leader, however, I would say bravo sierra on this one. The teams want somebody to lead them. Even if it is to be sure that everybody has enough information or has a voice. This leads you to learn the next lesson…
  • Each team member should get similar communication. And, we were then able to begin; everybody in the group did grab a puzzle or riddle and dispersed. Also, the leader did not stop them. Hence, all persons were performing their own stuff. Members of a team were not able to assist one another as they did not have had similar information.
  • Being well-organized could be a team asset. While this does come to the problem-solving, being well-organized could be a great advantage. I have already said that the clues were spread all over. Also, not having the sense of order could put us behind our opponents as we couldn’t see how a puzzle clues actually fit together.
  • The teams want problem-solving stamina. It is required to solve the problems and to identify the red herrings. One clever aspect to the escape room is the false clue placement (also known as red herring). It is crucial for the teams to know that they would gather a lot of important information but not require all of this for solving the problem.
  • Every group activities must get debrief. Although it is a bit short. One more good component to the escape room is a debrief. You people know I am a debrief fan, and there is research that shows it enhances your performance by 20 percent.